Research projects in business education
Our department is characterised by extensive third-party funded projects in basic research as well as application-oriented research. In addition to developing theory, design-orientated research contributes in particular to working on concrete practical problems.
DigI-VET - Fostering Digitisation and Industry 4.0 in vocational education and training
In recent years, digitalization has become increasingly important and has thus gained in significance. At the same time, there has been a trend towards mobile learning or m-learning. The Erasmus+ project DigI-VET - “Fostering Digitization and Industry 4.0 in vocational education and training” focuses on new and innovative ways of learning and ...
Duration: 09/2018 - 08/2020
NGEnvironment - Foster European Active Citizenship and Sustainability Through Ecological Thinking by NGOs in secondary schools
NGEnvironment is a 36-month European adult education project that is being implemented as a 'Strategic Partnership for adult education' as part of the EU's ERASMUS+ program in the key action 'Cooperation for innovation and the exchange of good practices'.The project focuses on improving the relevant and high-level basic and cross-sectional skills ...
Duration: 09/2018 - 08/2021
VC BK - Evaluation von virtuellen Klassenzimmern in der Berufsbildung
At the Berufskolleg Kreis Höxter in Brakel, the establishment of a training course at the vocational school for business, specializing in business administration, with a focus on cultural management, was approved, which, as a school experiment, tests the use of Virtual Classrooms (VC) in vocational schools (BK). This trial is evaluated by the Chair ...
Duration: 01/2018 - 12/2024
GameON - Game-based learning in School Education
GameON is an internationally oriented project in the field of serious gaming and gamification, which focuses on the development and design of a textbook on this topic with a view to implementing it in schools. It is an ERASMUS+ project in the Key Action 'Cooperation for innovation and the exchange of good practices' in the action 'Strategic ...
Duration: 12/2017 - 05/2018
Qualifizierung des beruflichen Ausbildungs- und Prüfungspersonals als Gelingensbedingung für die Berufsbildung Q 4.0
Die Paderborner Berufs- und Wirtschaftspädagogik beschäftigt sich seit langem damit, wie sich technologische, sozialökonomische und -kulturelle Herausforderungen und Entwicklungen auf die pädagogische Arbeit in der beruflichen Bildung auswirken. Ein Hauptaugenmerk liegt dabei auf der Vorbereitung der Lehrenden in Betrieben (Ausbilder) und Schulen ...
Duration: 11/2017 - 07/2018
PINGO4NRW - Peer Instruction for very large groups: consolidation of the PINGO voting system
The PINGO voting system is already being used successfully throughout NRW. However, its availability has not yet been reliably and permanently secured. The aim of the project is to ensure the continuity of system operation and further development. This is intended to create planning security for users, so that PINGO can be reliably used at all NRW ...
Duration: 09/2017 - 12/2018
Contact: Jannica Budde
MATH - Mountains of Absolutely Terrifying Height
PISA and other forms of educational evaluation in Europe have shown that European students often lack basic mathematical skills. Many students have difficulties with the way mathematics is taught and in most countries girls or female students seem to have even greater problems than boys or male students. This is in stark contrast to the goals of ...
Duration: 08/2017 - 08/2019
Mentoring-basierte Inklusion in Studiengängen der Wirtschaftswissenschaften im Westbalkan
Das Projekt MInkluWB ermöglicht es Studierenden aus Partneruniversitäten im Westbalkan sich zu Peer-Mentoren für Studienanfänger ausbilden zu lassen. Die Projektaktivitäten zielen darauf ab diese Qualifikationsmöglichkeiten an den ausländischen Studienstandorten curricular zu verankern und so nachhaltig zu etablieren. Der Aufbau von ...
Duration: 03/2017 - 02/2018
Learning Map - Creating a badge system for eLearning activities
Learning Map - Creating a badge system for eLearning activities - ist ein ERASMUS+ Projekt, in der Key Action ´Cooperation for innovation and the exchange of good practices´ das in die Aktion 'Strategic Partnerships' mit dem Fokus auf Erwachsenenbildung eingebettet ist. Es handelt sich um ein international ausgerichtetes Projekt im ...
Duration: 12/2016 - 03/2018
GoMobile - Mobile Learning in vocational education
GoMobile is an Erasmus+ project, in the Key Action 'Cooperation for innovation and the exchange of good practices' which is part of the action 'Strategic Partnerships for vocational education and training'. It is an internationally oriented project with a duration of 18 months.Mobile learning has become increasingly popular in recent years. Mobile ...
Duration: 10/2016 - 03/2018